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Prince of the blood / Raymond E. Feist.

By: Feist, Raymond E.
Material type: materialTypeLabelBookSeries: Feist, Raymond E. Krondor's sons series: 1.Publisher: New York : Bantam Books, 2005Description: 432 pages ; 18 cm.Content type: text Media type: unmediated Carrier type: volumeISBN: 9780553588118.Subject(s): Twins -- Fiction | Quests (Expeditions) -- FictionGenre/Form: Fantasy fiction.DDC classification: [Fic] Summary: Twins Borric and Erland were the most carefree men in the Kingdom of the Isles. But their blissful youth has come to an end as they prepare to succeed their father, Prince Arutha, to the throne. For their first undertaking, the Prince sends them as ambassadors to Kesh, the most powerful nation in the land. But before they even depart, an assassination attempt on Borric, the eldest by seconds, is thwarted. It is only the beginning of a treacherous journey that will hurtle the brothers onlt separate, deadly paths - one as a fugitive, the other as a future king.
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Enhanced descriptions from Syndetics:

Prince of the Blood is a work that explores strength and weakness, hope and fear, and what it means to be a man--in a kingdom where peace is the most precious commodity of all.

If there were two more impetuous and carefree men in the Kingdom of the Isles, they had yet to be found. Twins Borric and Erland wore that mantle proudly, much to the chagrin of their father, Prince Arutha of Krondor. But their blissful youth has come to an end. Their uncle, the King, has produced no male children. Bypassing himself, Arutha names Borric, the eldest twin by seconds, the Royal Heir. As his brother, Erland will have his own great responsibilities to shoulder. To drive home their future roles, Arutha sends them as ambassadors to Kesh, the most feared nation in the world. Borric and Erland will be presented to the Queen of Kesh--the single most powerful ruler in the known world--at her Seventy-fifth Jubilee Anniversary.

But they have not even left Krondor when an assassination attempt on Borric is thwarted. Aware that he is being provoked into war, Arutha does not rise to the bait. His sons' journey will not be deterred, for nothing less than peace is riding on it. Yet there is to be no peace for the young princes. When their traveling party is ambushed, Borric disappears and is presumed dead--sending Erland into spirals of rage and grief as he is forced to navigate alone the court intrigues at Kesh. But unbeknownst to anyone, Borric lives and has escaped his captors. In a strange land, with a price on his head, Borric must use all his wits and stamina to find his way back to his brother.

On separate paths, the two men--one a fugitive and one a future king--make their journey toward maturity, honor, and duty. For every step they take could sway the fragile peace of the land, as those who crave war rally against them--and become ever more daring.

Originally published: 1989.

Twins Borric and Erland were the most carefree men in the Kingdom of the Isles. But their blissful youth has come to an end as they prepare to succeed their father, Prince Arutha, to the throne. For their first undertaking, the Prince sends them as ambassadors to Kesh, the most powerful nation in the land. But before they even depart, an assassination attempt on Borric, the eldest by seconds, is thwarted. It is only the beginning of a treacherous journey that will hurtle the brothers onlt separate, deadly paths - one as a fugitive, the other as a future king.

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Excerpt provided by Syndetics

Chapter one HOMECOMING THE INN WAS QUIET. Walls darkened with years of fireplace soot drank in the lanternlight, reflecting dim illumination. The dying fire in the hearth offered scant warmth and, from the demeanor of those who chose to sit before it, less cheer. In contrast to the mood of most establishments of its ilk, this inn was nearly somber. In murky corners, men spoke in hushed tones, discussing things best not overheard by the uninvolved. A grunt of agreement to a whispered proposal or a bitter laugh from a woman of negotiable virtue were the only sounds to intrude upon the silence. The majority of the denizens of the inn called the Sleeping Dockman were closely watching the game. The game was pokiir, common to the Empire of Great Kesh to the south and now replacing lin-lan and pashawa as the gambler's choice in the inns and taverns of the Western Realm of the Kingdom. One player held his five cards before him, his eyes narrowed in concentration. An off-duty soldier, he kept alert for any sign of trouble in the room, and trouble was rapidly approaching. He made a display of studying his cards, while discreetly inspecting the five men who played at the table with him. The first two on his left were rough men. Both were sunburned, and the hands holding their cards were heavily callused; faded linen shirts and cotton trousers hung loosely on lank but muscular frames. Neither wore boots or even sandals, barefoot despite the cool night air--a certain sign they were sailors waiting for a new berth. Usually such men quickly lost their pay and were bound again for sea, but from the way they had bet all night, the soldier was certain they were working for the man who sat to his right. That man sat patiently, waiting to see if the soldier would match his bet or fold his cards, forfeiting his chance to buy up to three new cards. The soldier had seen his sort many times before; a rich merchant's son, or a younger son of a minor noble, with too much time on his hands and too little sense. He was fashionably attired in the latest rage among the young men of Krondor: a short pair of breeches tucked into hose, allowing the pant legs above the calf to balloon out. A simple white shirt was embroidered with pearls and semiprecious stones, and the jacket was the new cutaway design, a rather garish yellow, with white-and-silver brocade at the wrists and collar. He was a typical dandy. And from the look of the Rodezian slamanca hanging from the loose baldric across his shoulder, a dangerous man. It was a sword only used by a master or someone seeking a quick death--in the hands of an expert it was a fearsome weapon; in the hands of the inexperienced it was suicide. The man had probably lost large sums of money before and now sought to recoup his previous losses by cheating at cards. One or the other of the sailors would win an occasional hand, but the soldier was certain this was planned to keep suspicion from falling upon the young dandy. The soldier sighed, as if troubled by what choice to make. The other two players waited patiently for him to make his play. They were twin brothers, tall--two inches over six feet he judged--and fit in appearance. Both came to the table armed with rapiers, again the choice of experts or fools. Since Prince Arutha had come to the throne of Krondor twenty years before, rapiers had become the choice of men who wore weapons as a consideration of fashion rather than survival. But these two didn't look the type to sport weapons as decorative baubles. They were dressed as common mercenaries, just in from caravan duty from the look of them. Dust still clung to their tunics and leather vests, while their red-brown hair was lightly matted. Both needed a shave. Yet while their clothing was common and dirty, there was nothing that looked neglected about their armor or arms; they might not pause to bathe after weeks on a caravan, but they would take an hour to oil their leather and polish their steel. They looked genuine in their part, save for a feeling of vague familiarity that caused the soldier slight discomfort: both spoke with none of the rough speech common to mercenaries, but rather with the educated crispness of those used to spending their days in court, not fighting bandits. And they were young, little more than boys. The brothers had commenced the game with glee, ordering tan- kard after tankard of ale, letting losses delight them as much as wins, but now that the stakes of the game were rising, they had become somber. They glanced at each other from time to time, and the soldier was certain they shared silent communication the way twins often did. The soldier shook his head. "Not me." He threw down his cards, one of them flipping completely over for an instant before it came to rest upon the table. "I've got duty in an hour; I'd best be back to the barracks." What he really knew was that trouble was imminent, and if he were still around when it arrived, he'd never make muster. And the duty sergeant was a man not given to receiving excuses kindly. Now the dandy's eyes turned to the first of the two brothers. "Play?" As the soldier reached the door of the inn, he took note of two men standing quietly in the corner. They stood in great cloaks, faces obscured slightly by the shadows of their hoods, despite the night being warm. Both made a show of quietly watching the game, but they were taking in every detail of the inn. They also looked familiar to the soldier, but he couldn't place them. And there was something about the way they stood, as if ready to leap to action, that reaffirmed his determination to reach the city barracks early. He opened the door to the inn and stepped through, closing it behind. The man closest to the door turned to his companion, his face only partially illuminated by the light from the lantern above. "You'd better get outside. It's about to break loose." His companion nodded. In the twenty years they'd been friends, he had learned never to second-guess his companion's ability to sense trouble in the city. He quickly stepped through the door after the soldier. At the table, the betting reached the first of the two brothers. He made a face, as if perplexed by the play of the cards. The dandy said, "Are you staying or folding?" "Well," answered the young man, "this is something of a poser." He looked at his brother. "Erland, I would have sworn an oath to Astalon the Judge that I saw a Blue Lady flip when that soldier tossed in his hand." "Why," answered his twin with a twisted smile, "does that pose a problem, Borric?" "Because I also have a Blue Lady in my hand." Men began to back away from the table as the tone of conversation shifted. Discussion of what cards one held was not the norm. "I still see no problem," observed Erland, "as there are two Blue Ladies in the deck." With a malicious grin, Borric said, "But you see, our friend over here"--he indicated the dandy--"also has a Blue Lady tucked just not quite far enough back in his sleeve." Instantly the room erupted into motion as men put as much distance as possible between the combatants and themselves. Borric leaped from his seat, gripping the edge of the table and overturning it, forcing the dandy and his two henchmen back. Erland had his rapier and a long dirk out as the dandy drew his slamanca. One of the two sailors lost his footing and fell forward. As he tried to rise, he found his chin met by the toe of Borric's boot. He collapsed into a heap at the young mercenary's feet. The dandy leaped forward, executing a vicious cut at Erland's head. Erland deftly parried with his dirk and returned a vicious thrust his opponent barely dodged. Both men knew they faced an opponent worthy of wariness. The innkeeper was circling the room, armed with a large cudgel, threatening anyone who sought to enlarge the fray. As he neared the door, the man in the hood stepped out with startling speed and gripped his wrist. He spoke briefly, and the innkeeper's face drained of color. The proprietor briskly nodded once and quickly slipped out the door. Borric disposed of the second sailor with little trouble and turned to discover Erland in a close struggle with the dandy. "Erland! Could you use a hand?" Erland shouted, "I think not. Besides, you always say I need the practice." "True," answered his brother with a grin. "But don't let him kill you. I'd have to avenge you." The dandy tried a combination attack, a high, low, then high series of chops, and Erland was forced to back away. In the night the sound of whistles could be heard. "Erland," said Borric. The hard-pressed younger twin said, "What?" as he dodged another masterfully executed combination attack. "The watch is coming. You'd better kill him quickly." "I'm trying," said Erland, "but this fellow isn't being very cooperative." As he spoke, his bootheel struck a pool of spilled ale and he lost his footing. Suddenly he was falling backward, his defense gone. Borric was moving as the dandy lunged at his brother. Erland twisted upon the floor, but the dandy's sword struck his side. Hot pain erupted along his ribs. And at the same instant the man had opened his left side to a counterthrust. Sitting upon the floor, Erland thrust upward with his rapier, catching the man in the stomach. The dandy stiffened and gasped as a red stain began to spread upon his yellow tunic. Then Borric struck him from behind, using the hilt of his sword to render the man unconscious. From outside the sound of rushing men could be heard, and Borric said, "We'd best get clear of this mess," as he gave his brother a hand up. "Father's going to be upset enough with us as it is without brawling--" Wincing from his injury, Erland interrupted, "You didn't have to hit him. I think I would have killed him in another moment." "Or he you. And I'd not want to face Father had I let that happen. Besides, you really wouldn't have killed him; you just don't have the instinct. You'd have tried to disarm him or something equally noble," Borric observed, catching his breath in a gasp, ". . . and stupid. Now, let's see about getting out of here." Erland gripped his wounded side as they headed toward the door. Several town toughs, seeing blood upon Erland's side, moved to block the twin's exit. Borric and Erland both leveled their sword points at the band of men. Borric said, "Keep your guard up a moment," picked up a chair, and threw it through the large bay window facing the boulevard. Glass and leading showered the street, and before the tinkle of shards upon stone had stopped, both brothers were leaping through what remained of the window. Erland stumbled and Borric had to grip his arm to keep him from falling. As they straightened, they took in the fact that they were looking at horses. Two of the more bold thugs jumped through the window after the twins, and Borric smashed one in the side of the head with his sword hilt, while the other man pulled up short as three crossbows were leveled at him. Arrayed before the door was the small company of ten burly and heavily armed town watchmen commonly known as the Riot Squad. But what had the half dozen denizens of the Sleeping Dockman standing in open-mouthed amazement, was the sight of the thirty horsemen behind the Riot Squad. They wore the tabards of Krondor and the badge of the Prince of Krondor's own Royal Household Guards. From within the inn someone overcame his stupefaction and shouted, "Royal Guardsmen!" and a general evacuation through the rear door of the tavern began, while the gaping faces at the window vanished. The brothers regarded the mounted men, all armed and ready in case trouble came. At their head rode a man well-known to the two young mercenaries. "Ah . . . good evening, my lord," said Borric, a smile slowly spreading across his face. The leader of the Riot Squad, seeing no one else in sight, moved to take custody of the two young men. The leader of the Royal Guard waved him off. "This doesn't concern you, Watchman. You and your men may go." The watch commander bowed slightly and led his men back to their barracks in the heart of the Poor Quarter. Erland winced a bit as he said, "Baron Locklear, what a pleasure." Baron Locklear, Knight-Marshal of Krondor, smiled an unamused smile. "I'm certain." Despite his rank, he looked barely a year or two older than the boys, though he was nearly sixteen years their senior. He had curly blond hair and large blue eyes, which were presently narrowed as he watched the twins in obvious disapproval. Borric said, "And I expect that means that Baron James--" Locklear pointed. "Is standing behind you." Both brothers turned to see the man in the great cloak framed in the doorway. He threw back his hood to reveal a face still somewhat youthful despite his thirty-seven years of age, his curly brown hair slightly dusted with grey. It was a face the brothers knew as well as any, for he had been one of their teachers since boyhood, and more, one of their closest friends. He regarded the two brothers with ill-disguised disapproval and said, "Your father ordered you directly home. I had reports of your whereabouts from the time you left Highcastle until you passed through the city gates . . . two days ago!" The twins tried to hide their pleasure at being able to lose their royal escorts, but they failed. "Ignore for a moment the fact your father and mother had a formal court convened to welcome you home. Forget they stood waiting for three hours! Never mind your father's insisting that Baron Locklear and I comb the entire city for two days seeking you out." He studied the two young men. "But I trust you'll remember all those little details when your father has words with you after court tomorrow." Two horses were brought forward and a soldier deferentially held out the reins to each brother. Seeing the blood along Erland's side, a Lieutenant of the Guard moved his horse nearby and said in mock sympathy, "Does His Highness require help?" Erland negotiated the stirrup and heaved himself into the saddle without aid. In irritated tones, he answered, "Only when I see Father, Cousin Willie, and I don't think you can do much for me then." Lieutenant William nodded and in unsympathetic tones, he whispered, "He did say come home at once, Erland." Erland nodded in resignation. "We just wanted to relax for a day or two before--" William couldn't resist laughing at his cousins' predicament. He had often seen them bring disaster down upon themselves and he never could understand their appetite for such punishment. He said, "Maybe you could run for the border. I could get very stupid following you." Erland shook his head. "I think I'll wish I had taken your offer, after tomorrow morning's court." William laughed again. "Come along, this dressing down won't be much worse than a dozen you've already had." Baron James, Chancellor of Krondor and first assistant to the Duke of Krondor, quickly mounted his own horse. "To the palace," he ordered, and the company turned to escort the twin princes, Borric and Erland, home. From the Hardcover edition. Excerpted from Prince of the Blood by Raymond E. Feist All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.

Reviews provided by Syndetics

Library Journal Review

Twenty years after the Riftwar, the twin sons of Krondor's King Arutha find their sheltered upbringing severely tested as a peaceful mission to the Empire of Kesh becomes a focus for deadly games of intrigue, murder, kidnapping, and treason. Familiar characters from the ``Riftwar Saga'' ( Magician; Silverthorn; A Darkness at Sethanon ) join with a new generation of engaging protagonists in this well-written, lavishly detailed fantasy. Recommended. (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

Publishers Weekly Review

This welcome continuation of The Riftwar Saga picks up 20 years after A Darkness of Sethanon leaves off. In part a coming-of-age story, it tells of Borric and Erland, twin sons of the Prince of Krondor. Carelessly lighthearted, they soon learn the need for responsibility in times of danger. Borric, the elder, named heir to the throne of the Kingdom of the Isles, is sent with his brother in place of their father to the Jubilee of the empress of Kesh, a powerful neighbor. An attempt on Borric's life forces the party to follow a secret route. During a raider attack, Borric is seized as a slave and thought dead, leaving Erland as heir. While the royal entourage continues its trip, Borric escapes--but keeps his identity secret. Meanwhile, Erland has been introduced to the splendors of the palace of the world's most powerful ruler, and to the much looser sexual mores of the Keshians. He also begins to enjoy a position of prestige and influence. Several deaths occur before the plot against both countries can be unraveled in Feist's lively tale, where a solid backdrop and engaging characters inhabit a well-rounded fantasy land. (Aug.) (c) Copyright PWxyz, LLC. All rights reserved

Kirkus Book Review

No, not another vampire yarn, but a sequel to Feist's vast and overextended fantasy Riftwar trilogy (following A Darkness at Sethanon, 1986), with the magical elements here downplayed and the emphasis on intrigue. Borric and Erland, the young and irresponsible princes of Krondor, must travel to the empire of Kesh on a diplomatic mission, accompanied by their tutors, the barons James and Locklear. While on the road, Borric is mysteriously kidnapped--and, inexplicably, manages to overhear details of a plot to assassinate himself and his brother. (But has Borric been set up?) Meanwhile, Erland proceeds to Kesh, where more aspects of the plot come to light. Borric escapes, to try and warn his father, prince Arutha; Erland and the barons are drawn into the heart of Kesh's bloody power struggle. Likely to please existing fans, but for those less starry-eyed: juvenile, theatrical, and unimaginative. Copyright ©Kirkus Reviews, used with permission.