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The summon stone [sound recording (audio book)] / Ian Irvine ; read by Grant Cartwright.

By: Irvine, Ian, 1950- [author.].
Contributor(s): Cartwright, Grant [narrator.].
Material type: SoundSoundSeries: Irvine, Ian, Gates of good and evil: 1.Publisher: Tullamarine, Victoria : Bolinda Audio, [2017]Copyright date: ℗2017Edition: Unabridged.Description: 18 audio discs (CD) (21 hr., 33 min.) : digital, stereo ; 12 cm ; in container.Content type: spoken word Media type: audio Carrier type: audio discISBN: 9781489400772; 148940077X.Subject(s): Imaginary wars and battles -- Fiction | Good and evil -- Fiction | Families -- FictionGenre/Form: Fantasy fiction. | Audiobooks. Read by Grant Cartwright.Summary: The Merdrun, cruel warriors blooded by thousands of years of slaughter, are gathering in the void between the worlds. Their long-hidden summon stone is waking, corrupting good people as well as bad, and turning arcane places into magically polluted wastelands. If it is not destroyed it will create a portal and call the Merdrun through. In a nightmare, a nine-year-old girl sees the Merdrun leader, and he sees her. If her parents Karan and Llian are to save their daughter and their world, they must find a way to stop the greatest warrior in the void.
Item type Current location Collection Call number Status Date due Barcode Item holds
Talking Books Davis (Central) Library
Talking Books
Talking Books IRV Available T00629963
Total holds: 0

Enhanced descriptions from Syndetics:

The Merdrun, cruel warriors blooded by thousands of years of slaughter, are gathering in the void between the worlds.Their long-hidden summon stone is waking, corrupting good people as well as bad, and turning arcane places into magically polluted wastelands. If it is not destroyed it will create a portal and call the Merdrun through.In a nightmare, a nine-year-old girl sees the Merdrun leader - and he sees her. If her parents Karan and Llian are to save their daughter and their world, they must find a way to stop the greatest warrior in the void.

Read by Grant Cartwright.

The Merdrun, cruel warriors blooded by thousands of years of slaughter, are gathering in the void between the worlds. Their long-hidden summon stone is waking, corrupting good people as well as bad, and turning arcane places into magically polluted wastelands. If it is not destroyed it will create a portal and call the Merdrun through. In a nightmare, a nine-year-old girl sees the Merdrun leader, and he sees her. If her parents Karan and Llian are to save their daughter and their world, they must find a way to stop the greatest warrior in the void.